Medium undead, neutral evil
- Armor Class 8
- Hit Points 22 (3d8+9)
- Speed 20 ft.
STR
13 (+1)
DEX
6 (-2)
CON
16 (+3)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
- Saving Throws Wis +0
- Damage Immunities Poison
- Condition Immunities Poisoned
- Senses Darkvision 60 Ft., passive Perception 8
- Languages Understands All Languages It Spoke In Life But Can’t Speak
- Challenge 1/4 (50 XP)
- Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
- Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: (1d6 + 1) bludgeoning damage.