Zombie

Medium undead, neutral evil

  • Armor Class 8
  • Hit Points 22 (3d8+9)
  • Speed 20 ft.

STR
13 (+1) 

DEX
6 (-2) 

CON
16 (+3) 

INT
3 (-4) 

WIS
6 (-2) 

CHA
5 (-3)

  • Saving Throws Wis +0
  • Damage Immunities Poison
  • Condition Immunities Poisoned
  • Senses Darkvision 60 Ft., passive Perception 8
  • Languages Understands All Languages It Spoke In Life But Can’t Speak
  • Challenge 1/4 (50 XP)
  • Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions


  • Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: (1d6 + 1) bludgeoning damage.