Waterdeep: Dragon Heist
This Waterdeep: Dragon Heist review discusses this adventure book and if it’s worth the hype.
This is one of the first books to be released after the 5th edition came to be. Publishing shortly after The Players Handbook it was met with high expectations.
Oh boy, did it deliver?
In a simple word. Yes, yes it did.
This book is quite impressive. The city comes with different “feels” in it. That is to say there are different scenarios within capable of dealing with any scenario.
This gives such a freedom to the campaign that it is almost impossible for the party to railroad away from any story.
If they decide to go in one direction or get bored of where they are heading, change the story.
With a flip of few pages you can keep the party interested whilst creating a unique story.
So, if you want an intriguing low level adventure then I cannot sing this books praises enough.
Oh man, I wish I could spoil the story even a little bit because it is such a fun adventure.
But I leave that to you to find out.
It is a low level adventure, starting players at level 1 should take them to level 5 by the end of this adventure.
If you plan a Sword Coast adventure then I would strongly suggest you start here it can be a great launching point.
Or if you want to lift this adventure’s story and start it in your Waterdeep-esqe city then go for it. You won’t regret it.
This Waterdeep: Dragon Heist review has been conducted by your friendly neighborhood DnD Scholar.
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