Triceratops

Huge beast, unaligned

  • Armor Class 13 (Natural Armor)
  • Hit Points 95 (10d12+30)
  • Speed 50 ft.

STR
22 (+6) 

DEX
9 (-1) 

CON
17 (+3) 

INT
2 (-4) 

WIS
11 (+0) 

CHA
5 (-3)

  • Senses passive Perception 10
  • Challenge 5 (1,800 XP)
  • Trampling Charge. If the triceratops moves at least 20 ft. straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the triceratops can make one stomp attack against it as a bonus action.

Actions


  • Gore. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: (4d8 + 6) piercing damage.
  • Stomp. Melee Weapon Attack: +9 to hit, reach 5 ft., one prone creature. Hit: (3d10 + 6) bludgeoning damage.