Medium humanoid (any race), any non-good alignment
- Armor Class 11 (Leather Armor)
- Hit Points 32 (5d8+10)
- Speed 30 ft.
STR
15 (+2)
DEX
11 (+0)
CON
14 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
11 (+0)
- Skills Intimidation +2
- Senses passive Perception 10
- Languages Any One Language (Usually Common)
- Challenge 1/2 (100 XP)
- Pack Tactics. The thug has advantage on an attack roll against a creature if at least one of the thug’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.
Actions
- Multiattack. The thug makes two melee attacks.
- Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: (1d6 + 2) bludgeoning damage.
- Heavy Crossbow. Ranged Weapon Attack: +2 to hit, reach 100/400 ft., one target. Hit: (1d10) piercing damage.