Storm Giant

Huge giant, chaotic good

  • Armor Class 16 (Scale Mail)
  • Hit Points 230 (20d12+100)
  • Speed 50 ft., swim 50 ft.

STR
29 (+9) 

DEX
14 (+2) 

CON
20 (+5) 

INT
16 (+3) 

WIS
18 (+4) 

CHA
18 (+4)

  • Saving Throws Str +14, Con +10, Wis +9, Cha +9
  • Skills Arcana +8, Athletics +14, History +8, Perception +9
  • Damage Resistance Cold
  • Damage Immunities Lightning, Thunder
  • Senses passive Perception 19
  • Languages Common, Giant
  • Challenge 13 (10,000 XP)

Actions


  • Multiattack. The giant makes two greatsword attacks.
  • Greatsword. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: (6d6 + 9) slashing damage.
  • Rock. Ranged Weapon Attack: +14 to hit, reach 60/240 ft., one target. Hit: (4d12 + 9) bludgeoning damage.
  • Lightning Strike (Recharge 5-6). The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.