Spirit Naga

Large monstrosity, chaotic evil

  • Armor Class 15 (Natural Armor)
  • Hit Points 75 (10d10+20)
  • Speed 40 ft.

STR
18 (+4) 

DEX
17 (+3) 

CON
14 (+2) 

INT
16 (+3) 

WIS
15 (+2) 

CHA
16 (+3)

  • Saving Throws Dex +6, Con +5, Wis +5, Cha +6
  • Damage Immunities Poison
  • Condition Immunities Charmed, Poisoned
  • Senses Darkvision 60 Ft., passive Perception 12
  • Languages Abyssal, Common
  • Challenge 8 (3,900 XP)

Actions


  • Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: (1d6 + 4) piercing damage plus (7d8)poison damage. The target must make a dc on a failed save, or half as much damage on a successful one