Scout

Medium humanoid (any race), any alignment

  • Armor Class 13 (Leather Armor)
  • Hit Points 16 (3d8+3)
  • Speed 30 ft.

STR
11 (+0) 

DEX
14 (+2) 

CON
12 (+1) 

INT
11 (+0) 

WIS
13 (+1) 

CHA
11 (+0)

  • Skills Nature +4, Perception +5, Stealth +6, Survival +5
  • Senses passive Perception 15
  • Languages Any One Language (Usually Common)
  • Challenge 1/2 (100 XP)
  • Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions


  • Multiattack. The scout makes two melee attacks or two ranged attacks.
  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6 + 2) piercing damage.
  • Longbow. Ranged Weapon Attack: +4 to hit, reach 150/600 ft., one target. Hit: (1d8 + 2) piercing damage.