Medium beast, unaligned
- Armor Class 12 (Natural Armor)
- Hit Points 22 (4d8+4)
- Speed Swim 40 ft.
STR
14 (+2)
DEX
13 (+1)
CON
13 (+1)
INT
1 (-5)
WIS
10 (+0)
CHA
4 (-3)
- Skills Perception +2
- Senses Blindsight 30 Ft., passive Perception 12
- Challenge 1/2 (100 XP)
- Pack Tactics. The shark has advantage on an attack roll against a creature if at least one of the shark’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.
- Water Breathing. The shark can breathe only underwater.
Actions
- Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d8 + 2) piercing damage.