Reef Shark

Medium beast, unaligned

  • Armor Class 12 (Natural Armor)
  • Hit Points 22 (4d8+4)
  • Speed Swim 40 ft.

STR
14 (+2) 

DEX
13 (+1) 

CON
13 (+1)

INT
1 (-5) 

WIS
10 (+0) 

CHA
4 (-3)

  • Skills Perception +2
  • Senses Blindsight 30 Ft., passive Perception 12
  • Challenge 1/2 (100 XP)
  • Pack Tactics. The shark has advantage on an attack roll against a creature if at least one of the shark’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.
  • Water Breathing. The shark can breathe only underwater.

Actions


  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d8 + 2) piercing damage.