Medium dragon, chaotic evil
- Armor Class 17 (Natural Armor)
- Hit Points 75 (10d8+30)
- Speed 30 ft., climb 30 ft., fly 60 ft.
STR
19 (+4)
DEX
10 (+0)
CON
17 (+3)
INT
12 (+1)
WIS
11 (+0)
CHA
15 (+2)
- Saving Throws Dex +2, Con +5, Wis +2, Cha +4
- Skills Perception +4, Stealth +2
- Damage Immunities Fire
- Senses Blindsight 10 Ft., Darkvision 60 Ft., passive Perception 14
- Languages Draconic
- Challenge 4 (1,100 XP)
Actions
- Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (1d10 + 4) piercing damage plus (1d6)fire damage.
- Fire Breath (Recharge 5-6). The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC l3 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.