Tiny beast, unaligned
- Armor Class 13
- Hit Points 1 (1d4-1)
- Speed Swim 40 ft.
STR
2 (-4)
DEX
16 (+3)
CON
9 (-1)
INT
1 (-5)
WIS
7 (-2)
CHA
2 (-4)
- Senses Darkvision 60 Ft., passive Perception 8
- Challenge 0 (10 XP)
- Blood Frenzy. The quipper has advantage on melee attack rolls against any creature that doesn’t have all its hit points.
- Water Breathing. The quipper can breathe only underwater.
Actions
- Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d1) piercing damage.