Medium beast, unaligned
- Armor Class 12
- Hit Points 13 (3d8)
- Speed 50 ft., climb 40 ft.
STR
14 (+2)
DEX
15 (+2)
CON
10 (+0)
INT
3 (-4)
WIS
14 (+2)
CHA
7 (-2)
- Skills Perception +4, Stealth +6
- Senses passive Perception 14
- Challenge 1/4 (50 XP)
- Keen Smell. The panther has advantage on Wisdom (Perception) checks that rely on smell.
- Pounce. If the panther moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.
Actions
- Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6 + 2) piercing damage.
- Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d4 + 2) slashing damage.