Medium humanoid (merfolk), neutral
- Armor Class 11
- Hit Points 11 (2d8+2)
- Speed 10 ft., swim 40 ft.
STR
10 (+0)
DEX
13 (+1)
CON
12 (+1)
INT
11 (+0)
WIS
11 (+0)
CHA
12 (+1)
- Skills Perception +2
- Senses passive Perception 12
- Languages Aquan, Common
- Challenge 1/8 (25 XP)
- Amphibious. The merfolk can breathe air and water.
Actions
- Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: (1d8) piercing damage. two handed
- Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: (1d6) piercing damage.
- Spear. Ranged Weapon Attack: +2 to hit, reach 20/60 ft., one target. Hit: (1d6) piercing damage.