Manticore

Large monstrosity, lawful evil

  • Armor Class 14 (Natural Armor)
  • Hit Points 68 (8d10+24)
  • Speed 30 ft., fly 50 ft.

STR
17 (+3) 

DEX
16 (+3) 

CON
17 (+3) 

INT
7 (-2) 

WIS
12 (+1) 

CHA
8 (-1)

  • Senses Darkvision 60 Ft., passive Perception 11
  • Challenge 3 (700 XP)
  • Tail Spike Regrowth. The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.

Actions


  • Multiattack. The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.
  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d8 + 3) piercing damage.
  • Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d6 + 3) slashing damage.
  • Tail Spike. Ranged Weapon Attack: +5 to hit, reach 100/200 ft., one target. Hit: (1d8 + 3) piercing damage.