Hunter Shark

Large beast, unaligned

  • Armor Class 12 (Natural Armor)
  • Hit Points 45 (6d10+12)
  • Speed Swim 40 ft.

STR
18 (+4) 

DEX
13 (+1) 

CON
15 (+2) 

INT
1 (-5) 

WIS
10 (+0) 

CHA
4 (-3)

  • Skills Perception +2
  • Senses Darkvision 30 Ft., passive Perception 12
  • Challenge 2 (450 XP)
  • Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn’t have all its hit points.
  • Water Breathing. The shark can breathe only underwater.

Actions


  • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (2d8 + 4) piercing damage.