Large beast, unaligned
- Armor Class 12 (Natural Armor)
- Hit Points 45 (6d10+12)
- Speed Swim 40 ft.
STR
18 (+4)
DEX
13 (+1)
CON
15 (+2)
INT
1 (-5)
WIS
10 (+0)
CHA
4 (-3)
- Skills Perception +2
- Senses Darkvision 30 Ft., passive Perception 12
- Challenge 2 (450 XP)
- Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn’t have all its hit points.
- Water Breathing. The shark can breathe only underwater.
Actions
- Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (2d8 + 4) piercing damage.