Medium humanoid (human), any
- Armor Class 18 (plate)
- Hit Points 65
- Speed 30 ft.
STR
16 (+3)
DEX
13 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
- Skills Athletics +5, Perception +2
- Damage Resistance Fire
- Senses Blindsight 10 ft., Darkvision 60 ft., passive Perception 12
- Languages Common, Draconic
- Challenge 5 (1,800 XP)
Actions
- Multiattack. The veteran makes two longsword attacks. If it has a shortsword drawn, it can also make a shortsword attack.
- Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d10 + 3) slashing damage. two handed
- Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d8 + 3) slashing damage. one handed
- Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d6 + 3) piercing damage.
- Heavy Crossbow. Ranged Weapon Attack: +3 to hit, reach 100/400 ft., one target. Hit: (1d10 + 1) piercing damage.
- Fire Breath (Recharge 5–6). The veteran exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.