Giant Wasp

Medium beast, unaligned

  • Armor Class 12
  • Hit Points 13 (3d8)
  • Speed 10 ft., fly 50 ft., swim 50 ft.

STR
10 (+0) 

DEX
14 (+2) 

CON
10 (+0) 

INT
1 (-5) 

WIS
10 (+0) 

CHA
3 (-4)

  • Senses passive Perception 10
  • Challenge 1/2 (100 XP)

Actions


  • Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: (1d6 + 2) piercing damage plus (3d6)poison damage. The target must make a dc on a failed save, or half as much damage on a successful one If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way