Giant Vulture

Large beast, neutral evil

  • Armor Class 10
  • Hit Points 22 (3d10+6)
  • Speed 10 ft., fly 60 ft.

STR
15 (+2) 

DEX
10 (+0) 

CON
15 (+2) 

INT
6 (-2) 

WIS
12 (+1) 

CHA
7 (-2)

  • Skills Perception +3
  • Senses passive Perception 13
  • Languages Understands Common But Can’t Speak
  • Challenge 1 (200 XP)
  • Keen Sight and Smell. The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.
  • Pack Tactics. The vulture has advantage on an attack roll against a creature if at least one of the vulture’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.

Actions


  • Multiattack. The vulture makes two attacks: one with its beak and one with its talons.
  • Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (2d4 + 2) piercing damage.
  • Talons. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (2d6 + 2) slashing damage.