Large beast, unaligned
- Armor Class 15 (Natural Armor)
- Hit Points 52 (7d10+14)
- Speed 40 ft.
STR
15 (+2)
DEX
13 (+1)
CON
15 (+2)
INT
1 (-5)
WIS
9 (-1)
CHA
3 (-4)
- Senses Blindsight 60 Ft., passive Perception 9
- Challenge 3 (700 XP)
Actions
- Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d8 + 2) bludgeoning damage. The target is grappled (escape dc 12) The scorpion has two claws, each of which can grapple only one target
- Multiattack. The scorpion makes three attacks: two with its claws and one with its sting.
- Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: (1d10 + 2) piercing damage plus (4d10)poison damage. The target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one