Giant Centipede

Small beast, unaligned

  • Armor Class 13 (Natural Armor)
  • Hit Points 4 (1d6+1)
  • Speed 30 ft., climb 30 ft.

STR
5 (-3) 

DEX
14 (+2) 

CON
12 (+1) 

INT
1 (-5) 

WIS
7 (-2) 

CHA
3 (-4)

  • Senses Blindsight 30 Ft., passive Perception 8
  • Challenge 1/4 (50 XP)

Actions


  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: (1d4 + 2) piercing damage plus (3d6)poison damage. The target must succeed on a dc If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way