Giant Bat

Large beast, unaligned

  • Armor Class 13
  • Hit Points 22 (4d10)
  • Speed 10 ft., fly 60 ft.

STR
15 (+2) 

DEX
16 (+3) 

CON
11 (+0) 

INT
2 (-4) 

WIS
12 (+1) 

CHA
6 (-2)

  • Senses Blindsight 60 Ft., passive Perception 11
  • Challenge 1/4 (50 XP)
  • Echolocation. The bat can’t use its blindsight while deafened.
  • Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions


  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: (1d6 + 2) piercing damage.