Medium elemental, chaotic evil
- Armor Class 15 (Natural Armor)
- Hit Points 52 (7d8+21)
- Speed 30 ft., fly 60 ft.
STR
15 (+2)
DEX
11 (+0)
CON
16 (+3)
INT
6 (-2)
WIS
11 (+0)
CHA
7 (-2)
- Damage Resistance Bludgeoning, Piercing, and Slashing From Nonmagical Attacks That Aren’t Adamantine
- Damage Immunities Poison
- Condition Immunities Exhaustion, Petrified, Poisoned
- Senses Darkvision 60 Ft., passive Perception 10
- Languages Terran
- Challenge 2 (450 XP)
- False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.
Actions
- Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.
- Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6 + 2) piercing damage.
- Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6 + 2) slashing damage.