Gargoyle

Medium elemental, chaotic evil

  • Armor Class 15 (Natural Armor)
  • Hit Points 52 (7d8+21)
  • Speed 30 ft., fly 60 ft.

STR
15 (+2) 

DEX
11 (+0) 

CON
16 (+3) 

INT
6 (-2) 

WIS
11 (+0) 

CHA
7 (-2)

  • Damage Resistance Bludgeoning, Piercing, and Slashing From Nonmagical Attacks That Aren’t Adamantine
  • Damage Immunities Poison
  • Condition Immunities Exhaustion, Petrified, Poisoned
  • Senses Darkvision 60 Ft., passive Perception 10
  • Languages Terran
  • Challenge 2 (450 XP)
  • False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

Actions


  • Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.
  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6 + 2) piercing damage.
  • Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6 + 2) slashing damage.