Waterdeep: Dungeon of the Mad Mage

This Waterdeep: Dungeon of the Mad Mage review is here to give y’all an idea about this book.

This book is the squeal to Waterdeep: Dragon Heist. Now that first book was a great book in terms of story-driven content. However, this book does not have that…

The content is meant to take players from level 5 to level 20.

What lies within though is the real question.

Overall Impression

This book is what it promises. A huge maddening dungeons lays ahead for these intrepid adventurers. There are 20 separate floors to this immense dungeon.

Packed to brim with monsters and monsters but before you break out those barbarian sheets…

There are some devilish traps within that require some delicate thinking to pass in fear of being TPK’ed.

This is a dungeon grind in the most straightforward sense. So if you are into that kind of game play then this book is the right fit for you.


That being said though it can be used for other adventures. The book comes with detailed plans for each floor. You can just take one floor and make a compelling dungeon for any adventure.

Overall it is quite the experience and I recommend at least everyone to attempt this dungeon once. Especially if you want to learn how to handle some unique combat scenarios.

Sad to say though not a lot of story to be had within which is disappointing since it should be one of the pillars to any game session. Alas.

Perhaps you are up for the challenge?

I give this book a 3.8/5 Stars

This Waterdeep: Dungeon of the Mad Mage review has been conducted by your friendly neighborhood DnD Scholar.

Interested in more adventure books? Check these out!

Tomb of Annihilation

Waterdeep: Dragon Heist