Crocodile

Large beast, unaligned

  • Armor Class 12 (Natural Armor)
  • Hit Points 19 (3d10+3)
  • Speed 20 ft., swim 30 ft.

STR
15 (+2) 

DEX
10 (+0) 

CON
13 (+1) 

INT
2 (-4) 

WIS
10 (+0) 

CHA
5 (-3)

  • Skills Stealth +2
  • Senses passive Perception 10
  • Challenge 1/2 (100 XP)
  • Hold Breath. The crocodile can hold its breath for 15 minutes.

Actions


  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: (1d10 + 2) piercing damage. The target is grappled (escape dc 12) Until this grapple ends, the target is restrained, and the crocodile can’t bite another target