Bulette

Large monstrosity, unaligned

  • Armor Class 17 (Natural Armor)
  • Hit Points 94 (9d10+45)
  • Speed 40 ft., burrow 40 ft.

STR
19 (+4) 

DEX
11 (+0) 

CON
21 (+5) 

INT
2 (-4) 

WIS
10 (+0) 

CHA
5 (-3)

  • Skills Perception +6
  • Senses Darkvision 60 Ft., Tremorsense 60 Ft., passive Perception 16
  • Challenge 5 (1,800 XP)
  • Standing Leap. The bulette’s long jump is up to 30 ft. and its high jump is up to 15 ft., with or without a running start.

Actions


  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: (4d12 + 4) piercing damage.
  • Deadly Leap. If the bulette jumps at least 15 ft. as part of its movement, it can then use this action to land on its feet in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target’s choice) or be knocked prone and take 14 (3d6 + 4) bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a successful save, the creature takes only half the damage, isn’t knocked prone, and is pushed 5 ft. out of the bulette’s space into an unoccupied space of the creature’s choice. If no unoccupied space is within range, the creature instead falls prone in the bulette’s space.