Medium humanoid (goblinoid), chaotic evil
- Armor Class 16 (Hide Armor, Shield)
- Hit Points 27 (5d8+5)
- Speed 30 ft.
STR
15 (+2)
DEX
14 (+2)
CON
13 (+1)
INT
8 (-1)
WIS
11 (+0)
CHA
9 (-1)
- Skills Stealth +6, Survival +2
- Senses Darkvision 60 Ft., passive Perception 10
- Languages Common, Goblin
- Challenge 1 (200 XP)
- Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
- Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Actions
- Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (2d8 + 2) piercing damage.
- Javelin. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (2d6 + 2) piercing damage.
- Javelin. Ranged Weapon Attack: +4 to hit, reach 30/120 ft., one target. Hit: (1d6 + 2) piercing damage.