Bugbear

Medium humanoid (goblinoid), chaotic evil

  • Armor Class 16 (Hide Armor, Shield)
  • Hit Points 27 (5d8+5)
  • Speed 30 ft.

STR
15 (+2) 

DEX
14 (+2) 

CON
13 (+1) 

INT
8 (-1) 

WIS
11 (+0) 

CHA
9 (-1)

  • Skills Stealth +6, Survival +2
  • Senses Darkvision 60 Ft., passive Perception 10
  • Languages Common, Goblin
  • Challenge 1 (200 XP)
  • Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
  • Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Actions


  • Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (2d8 + 2) piercing damage.
  • Javelin. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (2d6 + 2) piercing damage.
  • Javelin. Ranged Weapon Attack: +4 to hit, reach 30/120 ft., one target. Hit: (1d6 + 2) piercing damage.