ranged weapon (martial, blowgun)
- Category: Items
- Damage: 1
- Damage Type: Piercing
- Item Rarity: Standard
- Properties: Loading, Range
- Range: 25/100
- Weight: 1
Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of Ammunition. Drawing the Ammunition from a Quiver, case, or other container is part of the Attack. At the end of the battle, you can recover half your expended ammunition by taking a minute to Search the battlefield.
If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an Improvised Weapon (see “Improvised Weapons” later in the section). A sling must be loaded to deal any damage when used in this way.