Blowgun

ranged weapon (martial, blowgun)

  • Category: Items
  • Damage: 1
  • Damage Type: Piercing
  • Item Rarity: Standard
  • Properties: Loading, Range
  • Range: 25/100
  • Weight: 1

Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of Ammunition. Drawing the Ammunition from a Quiver, case, or other container is part of the Attack. At the end of the battle, you can recover half your expended ammunition by taking a minute to Search the battlefield.

If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an Improvised Weapon (see “Improvised Weapons” later in the section). A sling must be loaded to deal any damage when used in this way.

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