Medium elemental, lawful neutral
- Armor Class 17 (Natural Armor, Shield)
- Hit Points 39 (6d8+12)
- Speed 30 ft.
STR
17 (+3)
DEX
12 (+1)
CON
15 (+2)
INT
12 (+1)
WIS
13 (+1)
CHA
10 (+0)
- Saving Throws Con +4
- Damage Immunities Fire, Poison
- Condition Immunities Poisoned
- Senses passive Perception 11
- Languages Ignan
- Challenge 2 (450 XP)
- Heated Body. A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.
- Heated Weapons. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
- Illumination. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..
Actions
- Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d10 + 3) bludgeoning damage plus (1d6)fire damage. two handed
- Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d8 + 3) bludgeoning damage plus (1d6)fire damage. one handed