Azer

Medium elemental, lawful neutral

  • Armor Class 17 (Natural Armor, Shield)
  • Hit Points 39 (6d8+12)
  • Speed 30 ft.

STR
17 (+3) 

DEX
12 (+1) 

CON
15 (+2) 

INT
12 (+1) 

WIS
13 (+1) 

CHA
10 (+0)

  • Saving Throws Con +4
  • Damage Immunities Fire, Poison
  • Condition Immunities Poisoned
  • Senses passive Perception 11
  • Languages Ignan
  • Challenge 2 (450 XP)
  • Heated Body. A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.
  • Heated Weapons. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
  • Illumination. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..

Actions


  • Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d10 + 3) bludgeoning damage plus (1d6)fire damage. two handed
  • Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d8 + 3) bludgeoning damage plus (1d6)fire damage. one handed