Animated Armor

Medium construct, unaligned

  • Armor Class 18 (Natural Armor)
  • Hit Points 33 (6d8+6)
  • Speed 25 ft.

STR
14 (+2) 

DEX
11 (+0) 

CON
13 (+1) 

INT
1 (-5) 

WIS
3 (-4) 

CHA
1 (-5)

  • Damage Immunities Poison, Psychic
  • Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
  • Senses Blindsight 60 Ft. (Blind Beyond This Radius), passive Perception 6
  • Challenge 1 (200 XP)
  • Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.
  • False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.

Actions


  • Multiattack. The armor makes two melee attacks.
  • Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6 + 2) bludgeoning damage.