Medium humanoid (any race), any alignment
- Armor Class 10
- Hit Points 9 (2d8)
- Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
14 (+2)
CHA
11 (+0)
- Skills Medicine +4, Religion +2
- Senses passive Perception 12
- Languages Any One Language (Usually Common)
- Challenge 1/4 (50 XP)
- Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:
• Cantrips (at will): light, sacred flame, thaumaturgy
• 1st level (3 slots): bless, cure wounds, sanctuary
Actions
- Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: (1d4) bludgeoning damage.