Acolyte

Medium humanoid (any race), any alignment

  • Armor Class 10
  • Hit Points 9 (2d8)
  • Speed 30 ft.

STR
10 (+0) 

DEX
10 (+0) 

CON
10 (+0) 

INT
10 (+0) 

WIS
14 (+2) 

CHA
11 (+0)

  • Skills Medicine +4, Religion +2
  • Senses passive Perception 12
  • Languages Any One Language (Usually Common)
  • Challenge 1/4 (50 XP)
  • Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared: 

    • Cantrips (at will): light, sacred flame, thaumaturgy
    • 1st level (3 slots): bless, cure wounds, sanctuary

Actions


  • Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: (1d4) bludgeoning damage.